Refining the setting for the graphic novel

If you’ve read some of my past posts you might recognize a wee bit of angst about the locale of my graphic novel. Originally intended to be Hong Kong 150 years from now, I toyed some with Tokyo, then finally settled on Manhattan. No less than two days later I read that the new screen adaptation, live-action redux of Akira will not be set in New Tokyo as in the original story was conceived in manga form in 1982 (the anime film was released in 1988), but rather in “New Manhattan”? Weird but probably to be expected from Hollywood. There’s all sorts of controversy on this already in that George Takei (of StarTrek fame) is lobbying against Warner Bros. casting a white guy in the lead role. (I wholly agree. How lame.) And… even though all this takes us off point, I have to throw in the very cool poster from the original 1988 fick.

Anyway, to add further complications, Akira’s release date is probably 2013 which is precariously close to my own launch date. Now, I am not being oh-so-arrogant to assume that my meager GN will make any impact in the market place or will run the risk of competing in any way with the movie, but it’s the principle of the thing. I mean, how can my book be set in New Manhattan, too? ¬†Thinking about this, it seems I am putting way too much import on whether the physical locale needs to have a specific 21st century counterpart. By establishing a specific city I am inviting the audience to scrutinize the environments for telltale 20th century remnants or landmarks, which is not the point and could even be distracting. The solution? I’ve settled on a large North American metroplex, probably east coast which will probably be more like William Gibson’s sprawl from Neuromancer. The fact that it’s New Asia, and it’s in North America is plenty to swallow… so hopefully this little hurdle is behind me.

Other news and graphic novel status report

This week I’m taking some Mudbox classes. We’ll see if this can become another tool in the toolbox.

I have partially designed seven characters. Two are complete and I am satisfied with their clothing and gear. I have set an aggressive schedule to complete the detailing on the other five by end of August when I hope to introduce my main cast. There are about a dozen more characters, but they are more or less, extras so they shouldn’t require as much effort.

 

Stay tuned.

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