Science fiction author William Gibson said,
“Personally I think that contemporary reality is sufficiently science fiction for me. Some critics are already maintaining that science fiction is a sort of historical category and it is not possible any more…I have to figure out what it means to try to write about the future at a time when we are all living in the shadow of at least half a dozen wildly science fiction scenarios.”1
I am not of this opinion. I think it is still possible to write compelling near, distant and far future fiction. The frustrating part is often the off-the-cuff critiques, and quick dismissals that any trope such as robotics, or immortality immediately render the work a rehash. I’ve heard this many times. So, it was an conscious decision when writing the original script to make this a distant future fiction.
I follow Robert Heinlein’s definition of science fiction:
“Realistic speculation about possible future events, based solidly on adequate knowledge of the real world, past and present, and on a thorough understanding of the scientific method.”
With that it is incumbent upon the author to hold those realistic speculations in one hand and with the other, threads of the present that could stretch far into the future.
One of my primary thematic motivations is speculating on human and transhuman futures. To me, based on present day facts, seminal aspects of transhumanism are already in place. We already have cochlear implants, artificial hearts, robotic limbs, transmitting health monitors, and other technological improvements built into our bodies. Without some sort of wild card devastation (which could derail any speculative future) here is no reason to consider a decline in the sophistication and amplification of health-assisting technologies. As with most technologies that, over time, etch themselves into our culture, these will become progressively more accepted as logical improvements to our natural bodies. Based on the current rate of technological advancement and the propensity for technology to grow exponentially, it is not unreasonable to consider a neart future—say 10 to 15 years—where our natural human bodies are significantly enhanced by multiple technologies from retinal implants, to augmented reality, in the form of organs, genetic adjustments, replacements, and interventions designed to keep us younger, sharper, and better in some demonstrable way.
This 10 to 15 year future could easily be the premise of a “near future” design fiction (and perhaps my next book will take that track), but I wanted to follow the threads deeper for two primary reasons. First, is the pragmatic reason that it takes a long time to write and produce a graphic novel of this complexity and I did not want to embark upon a race with technology to complete my story before the speculative future was either no longer speculative or was simply wrong. The second reason, is that small changes, to me, are not disruptive enough to provoke discussion and debate. An incremental change, one that seems like the logical next step, runs the danger of appearing too rational and “on course” to disrupt our present day thought processes (i.e., Her). If we only observe incremental trajectories, we cease to contemplate the long term.
The argument against long-term, future speculation is that it ceases to be plausible because, by then, “anything can happen”. But this is merely a truism. The fact is, anything usually does not happen. There is an enormous amount of logical speculation that can be derived from what usually does happen given the human condition. If you combine the human factor with plausible advancements in technology—given reasonable trajectories of scientific focus—then we are, in fact, dealing with realistic speculative futures.
This brings me to the narrative itself. If you want to take the next few steps, and look beyond incremental change, to the logical next steps of viable AI, and synthetic humans, fully realistic and indiscernible virtual reality, functioning telepathy, ubiquitous surveillance and indefinite life-pans, then to exert a firm grasp on the science and the current gaps that exist, the only responsible thing to do is move your story into the distant future. To accomplish this you don’t need a 300 year Star Trek future but rather two or three generations from where we are now. This places us in a distant future of approximately 150 years. In my estimation, you just can’t plausibly get there any sooner.
If we want to talk about these logical trajectories we have to place ourselves in a setting that permits them to exist. Then we can look back on how they came to be. To me, this is the crux of design fiction. You may not like it, but the idea is provocation and examination of the futures we incrementally build. If you may think it passé and stereotypical, then you might also find yourself quickly bored of stories that also include tropes such as life, death, love and redemption.