Decisions. Decisions. Today’s blog was a toss up between another drone update (probably next week) and some optimistic technology news (for a change). Instead, I decided to go another route entirely. This week FastCo blurbed a piece on the “new” limited edition book collection, “The Making of Stanley Kubrick’s ‘2001: A Space Odyssey’. It’s no so new, the 4 volume set that sold for $1000 sold out in no time, but the story is a compelling one. The $70, second printing is on my Christmas list. There are a dozen fascinating angles to the 2001 production story. FastCo’s article, “The Amazingly Accurate Futurism of 2001: A Space Odyssey“, focuses on the film’s “attention to the technical and design details that made the film such an enduring paragon almost 50 years after its release.” I could not agree more. This latest book’s author, Piers Bizony wrote a predecessor back in 1994 entitled “2001: filming the future.” This book is currently out of print, but I managed to snag a copy for my library. It’s a captivating story, but like FastCo, I am in awe of Kubrick’s brilliance in the team he brought together to build the sets and design the props.
“He assembled a skunkworks team of astronomical artists, aeronautics specialists, and production designers. Aerospace engineers—not prop makers—designed switch panels, display systems, and communications devices for the spacecraft interiors.”
The objective was realism and total believability. It worked. I remember seeing it in the theater on the BIG screen (I was five years old). There was nothing else like it — ever— a testimony to the fact that we still marvel at its accuracy nearly fifty years later.
Clearly Kubrick was a visionary, but what might be more impressive is how they made it look so real. Today, we watch tidal waves take out New York City, and 20 story robots transform into sports cars. It has almost become ho-hum. To capture the effects that Kubrick did it required an inspiring level of ingenuity. Much of this goes to his production designers and the genius of Douglas Trumbull. These special effects, people walking on walls, floating in weightlessness, or believable spacecraft gliding through the cosmos were analog creations. Take for example the gracefully revolving centrifuge: they built it. Or the spacewalking scenes that I believe are every bit as good as 2013’s Gravity. The film was full of artifacts from the future and a tribute to design and engineering problem solving that was and is most rare.
I could rave about this movie all day, but I can’t sign off until I rave a bit about the film itself. By this, I mean the story. First released in 1968, at the crux of this narrative is an Artificial Intelligence that becomes self-aware. It is so freaking convincing that I leave with this clip. You can also get a taste of how truly visual this film was.