Tag Archives: CGSociety

Graphic novel concept art unveiled

Phase 1 of my graphic novel project is now online. The book will be titled: LIGHTSTREAM The Graphic Novel: Moment of Truth.

Here is the synopsis.

The year is 2159. One major, global government — New Asia — has engulfed most of Europe and North America. The government maintains tight control of the Lightstream — the evolved Internet — as well as rights and freedoms. Science has made it possible to manufacture life-like bionic persons. Known as synthetics, these bionics are found in all walks of life and can be virtually indistinguishable from humans.

In the former America, the largest city is New Hong Kong (also known as HK2). Here, the celebrity-son of a high-ranking government official is brutally attacked and left for dead. Police investigator Keiji-T, the latest in synthetic technology is assigned to the case. Under pressure from above, Keiji is given 24 hours to find the truth or to pin the crime on “the usual suspects”.  Though confident that his highly advanced programming has prepared him for the task, Keiji suddenly encounters conflicting instructions from a mysterious data implant.

In the next 24 hours Keiji, together with his human and synthetic counterparts, must unravel what is true and false in a world where it is difficult to tell what is real.

There you have it. Concept art is being showcased in several places. 1. DeviantArt, 2. The CGSociety, 3. scottdenison.com Ultra hi-res images are on DeviantArt which is set up for big files.

A few notes on design which you probably have gathered from my previous blog posts. I have another year of work on roughly 100 pages of CG but this is the look and feel that I will be working toward on every page. Since the entire graphic novel will be built in CG, that makes the scope of the project enormous. I have had to resort to starting with base stock models primarily for figures, clothing and and some background architecture. This is something I’ve wrestled with this for a long time but if I have to create everything myself the project will never be finished and most of these have been greatly customized and 90% of the environments, vehicles and props are all custom using Maya and Modo. The rendering is in Bryce. There is only minor retouching in Photoshop and the framing and typography are using Illustrator.

Comments welcome.

I’m taking Labor Day off. Hope you enjoy.

Bookmark and Share

Graphic Novel plan unveiled this Sunday

On schedule, the day has finally come to unveil the title, synopsis and character concept designs for my graphic novel. I’m really excited, but it’s also a little terrifying, and amazing to see how each of these milestones drives the project further down the road. There are so many decisions that have been required, even in character design, that affect the overall story. Clothing, technology, the scene and set design, are all telling a part of the story. Just writing the synopsis, that is, committing it to cyberspace, makes it seem somehow set in stone. While the story (in the form of a screenplay) has been written for several months, I have teetered back and forth on the name several times and the location (as you have read in previous posts), but sharing a synopsis to the world was a matter of how much and how little can I tell. I guess movie studios are ridden with that kind of angst all the time.

As I have stated, DeviantArt will be my main launching ground, along with lower res versions on my site and some thumbs here, but I have also decided to post to the CGSociety. This is probably the most daring part, since these are literally the gods of concept art, so far superior to me that I feel very intimidated making an appearance.

I’m secure in the style that I have selected (although I think the final book will take on a somewhat grittier feel), but this is no way intended to be some kind of overture of skill and so much more about an engaging, visually stimulating narrative. There is a huge chunk of story behind each character. It all gets woven together.

I had promised to unveil eight characters but decided on seven finalists, not because I couldn’t finish, but just because I want to hold out some of the minor characters to reveal along the way.

Since I will be absolutely amazed if this gets finished before another entire year passes, another question that will come up is, “What happens after this? How do we know you’re still on track and producing?” So, I’ve decided to continue to post important stills and concept art as I go, as well as some of the supporting cast.

So, just come back here on Sunday and I will give you all the links you need.

Bookmark and Share